The problem with revisiting somewhere familiar after a long absence, is that your memory has become crystalised. To you, this place will always look like it did in the final moments you spent there, sealed off from the passage of time. The fading paint, the creaky chair, the doors unlocked, the garden landscaped. This was a valid concern for those returning to the vanilla World of Warcraft presented in WoW: Classic. Azeroth has been through cataclysm and upheaval since its inception. To revisit it in its earliest days risks making the colourful ever-changing world feel like an interactive museum exhibit. But Blizzard are taking care to replicate the patch-by-patch experience of what it was like to live through the highs and lows of the genre’s monolith.
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