“We all die, everything dies, every living thing dies.”
Nicolas Guérin is reassuring me. He’s the creative director at Thunder Lotus Games and they’re working on Spiritfarer, announced at E3 2019 as a “cosy management game about dying.” I need reassuring because I’ve played a 15-minute demo of Spiritfarer and I’m worried that a game that treats death lightly will make light of the suffering that is death’s bedfellow.
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