Montag, 8. Juli 2019

How ‘climate crisis games' could better model our problems and our future

In Vectorpark’s Sandcastles, you build fantastic towers and watch the waves erase your work every 10 seconds. It’s a very direct metaphor for the global climate crisis that threatens to flood coastal cities and exacerbate natural disasters. Sandcastles confronts us with our totally predictable watery doom, but we also find fun and expression in our totally foreseeable destruction. When the planet dies, at least we’ll be entertained.

Before you commit to starving and drowning, you should probably understand how and why it’ll happen. To imagine this nightmarish hellworld, readers can flip through climate fiction novels (“cli-fi”) and movie-goers can watch a big unprofitable climate disaster blockbuster every few years. But us mouse-clickers, we obviously don’t read books or watch movies. Instead, we play with climate. Behold, the climate crisis game.

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