With Halo finally coming back to PC starting with Halo: Reach, it only seems fitting for the original’s small modding scene to get a second wind. Covered previously, Halo SPV3 is the biggest, most ambitious mod for the game yet. A nearly-standalone re-imagining of the first Halo, bringing it in line with Reach’s tech, timeline and story. The new version (3.2) released over the weekend polishes it up a lot and adds another six missions to the mix, extending the game by hours. Below, a new trailer showcasing what they’ve stuffed into Halo’s creaky old PC version chassis.
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