The aptly named Murder Death Kill update had me descending back into Hades this week, checking out the new enemies like Thanatos, Alecto, and Tisiphone, and learning how to use Zagreus’s new Wrath Of Olympus power. (It’s basically an ultimate ability, charging as you fight until you can unleash a new divinely gifted attack.)
But it’s also got me thinking about the premise of releasing the game in early access, and how it seems especially thematically appropriate for a game rooted in mythology and a shifting underworld.
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