Freitag, 1. März 2019

Boneworks looks like the next step for VR interactivity

Climbing a ladder seems like such a mundane thing to be excited about, but think about how complex it really is. You need both hands, feet, coordination, balance and power – something that seemed nigh impossible to simulate in VR with limited head and hand tracking until Boneworks surfaced today. As a game, I’m not sure what to make of it, but as a showcase of how solid a VR world can appear, developers Stress Level Zero have me impressed. Below, a trailer plus a longer video putting the game through its paces and demonstrating Valve’s upcoming ‘Knuckles’ controllers.

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