Donnerstag, 11. Oktober 2018

Pay what you want to feel bad about killing a monster in Monstrüous

Maybe I shouldn’t judge the ‘heroes’ of Monstrüous too harshly. Maybe theirs is a world where if a sad, misshapen creature appears in the forest and nobody does anything about it, it usually goes on a slaughterous rampage. I don’t know what fantasy logic does to the moral reasoning behind preemptive strikes.

I do know that Monstrüous is a cute, short puzzle game about figuring out how to kill a bloated worm-thing, and that it costs however much you want it to. I had a good time killing the worm-thing. (more…)



from Rock, Paper, Shotgun https://ift.tt/2pMTuQt
via IFTTT

Keine Kommentare:

Kommentar veröffentlichen