Maybe I shouldn’t judge the ‘heroes’ of Monstrüous too harshly. Maybe theirs is a world where if a sad, misshapen creature appears in the forest and nobody does anything about it, it usually goes on a slaughterous rampage. I don’t know what fantasy logic does to the moral reasoning behind preemptive strikes.
I do know that Monstrüous is a cute, short puzzle game about figuring out how to kill a bloated worm-thing, and that it costs however much you want it to. I had a good time killing the worm-thing. (more…)
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