I’m no history buff, but I know an awful lot of ’em. When I listen to my friends enthuse about what famous generals liked best on their toast, I’m thinking about how my favourite memories of Paradox games have been formed by escaping stuffy old history and pretending to be a Lannister.
Luckily for me, Paradox are building tools that will make it much easier for modders to replace carefully modelled authenticity with fictional gubbins – or just twiddle with historical simulations, whatever floats your trireme. Those tools are part of a new engine what will make everything run better, look nicer and sound snazzier, but will also let people mod games while they’re running. To some extent. (more…)
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