I was looking for an excuse to return to roguelike FPS Mothergunship, and today’s free “Namengineers” update looks like a fine reason, adding a little more of everything. When I reviewed it in July, I thought it was technically impressive but still a little under-baked, with too few environments, enemy types and an oft-frustrating economy. Looking at the patch notes for today’s update, Grip Digital claim to improved on all that, tightening its gun-crafting systems and adding a new playmode encouraging building very big, daft guns. Below, a brief peek at a new environment type.
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