Dienstag, 3. April 2018

Why Celeste’s dash feels great

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, mountain-climbing platformer Celeste and the importance of timing in its movements and kindness in its code.

(more…)



from Rock, Paper, Shotgun https://ift.tt/2Jf3drj
via IFTTT

Keine Kommentare:

Kommentar veröffentlichen