Grungy cyberpunk hack n’ slasher Ruiner [official site] was well-received at launch, but developers Reikon Games are still tweaking and tuning it behind the scenes. They’ve just rolled out the game’s first major patch (full notes here) since launch, with an emphasis on smoothing out some kinks in the difficulty curve, and making bullets the deadly people-killing projectiles they’re meant to be, as opposed to a poor man’s melee substitute.
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