The pretty puzzleheads of Gnog will finally come to PC some time in November. Ko_op’s Gnog traps us inside giant monstrous heads, where I suppose our objective is to escape but that seems a lot less fun than messing about. Like Windosill and games by Vectorpark, solving puzzles feels secondary to poking around, fiddling with things to discover delightful consequences. Here, peep this: (more…)
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