Dienstag, 19. September 2017

Divinity: Original Sin 2 success makes Mac release strong possibility

Divinity: Original Sin 2 [official site] left Early Access less than a week ago and in the first four days it sold almost half a million copies. Those are the kind of figures, Larian CEO Swen Vincke tells me, that he’d been hoping for “by Christmas”. The game is only available for Windows at the moment and during the Early Access period, the studio stated that, “A decision on other platforms will not be made until after the full release.” With that full release now behind us, I asked if the strong sales made support for new platforms more likely. Short answer: “yes”. Longer answers on that and other matters below.

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