We talked about Burly Men At Sea‘s [official site] absolutely charming art and animation at length yesterday, but I wanted to make sure we also covered how the game is to play. Can the experience of heading out to sea with the hopes of filling the empty-at-first chart match the strength of the aesthetic? With that in mind, I set sail for adventure! Here’s Wot I Think:
from Rock, Paper, Shotgun http://ift.tt/2dhob9W
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