Hello youse.
City of Iron, a game by Ryan Laukat, impresses not only with its gameplay – which is deep and intriguing – but with its sense of aesthetic cohesiveness. This is a game designed from the ground-up, brick by brick, until it hangs together as a statement of the designer’s artistic intent. The art, by the designer, tells a story of a steampunk world populated by varied strange factions. The game itself tells a story of struggle and greed, and the allure of evil. I like it very much.
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