The biggest surprise about Warhammer Quest: Silver Tower is how brilliant it is. Maybe it shouldn’t be a surprise. The last Games Workshop standalone game I played was the lithe Betrayal At Calth, a fantastic run and gun scenario/skirmish game. And yet, as the beauty of this Silver Tower makes itself known, the main thing I feel is surprise. This is a game that has merged modern dungeoncrawl mechanics with (and I hate simplifying it like this, but you might understand what I mean) a very British old-school eccentricity. The Silver Tower is electrifying, a shining lightning rod for all those feelings that make us want to play games. Read on.
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