This weekend saw the first Elusive Target in Hitman, a limited-time event that drops a new doomed soul into one of the game’s sprawling locations and gives you a single chance to bump them off. Within the modular structure of this Hitman game – which is constantly adding to the content available in its monthly-release levels – that’s not too unusual, but the way Elusive Target bends the rules of the game turns it into something genuinely fresh and exciting.
So let’s talk about my own experience a little to show why. It’s early Sunday afternoon and I’m eagerly ushering the final hungover remnants of last night’s Eurovision party out the front door. Over on Hitman’s menu screen, a clock is ticking down. Two hours remaining to find Sergei Larin, an infamous art forger, and dispatch him in whatever way suits.
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