I’ve been playing Magic regularly for the past five years, and the blame for all that lost time and money is the first Duels of the Planeswalkers [official site]. During that time, the game grown from gateway drug for its cardboard cousin into a full series in its own right, and one looked forward to by long-time fans and new players alike. Unfortunately last year’s edition did almost as much work making me hate it as the original did making me love it. I’ve been playing the next iteration, Magic Duels Origins, to find out whether it manages to fix the series amid the move to an ever-updating free to play model, or whether it falls into the same trap (cards) all over again.
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