Montag, 18. Mai 2015

Premature Evaluation: The Magic Circle

One of the things I like most about The Magic Circle is its name. It captures the illusory nature of these conjured worlds, their potential for wonder and the artistry that informs them. Celebrated sentient beard and author Alan Moore has, in his mischievous way, declared himself a magician and all art a kind of magic. Defining art as the act of creating illusions to work an effect on the mind of the audience, he claims this is as close to a shamanistic understanding of magic as we have in this century.

Each week Marsh Davies plays unfinished and broken games on Early Access and usually tries to come up with an introductory sentence which says exactly this while using imagery appropriate to the idiom of the given week’s game. But the idiom of this week’s game is being an unfinished and broken game! So, job done. It’s The Magic Circle [Steam page], a game set within a game, in which the player edits the properties of the world around him while exploring the strata of the game’s many abandoned developmental stages, unravelling the story of its creators in the process.

I have tamed Jim Rossignol’s bumhole. I’ve also made Jim Rossignol’s bumhole fireproof, which is just as well, since Jim Rossignol’s bumhole spews gouts of flame when angered. Jim Rossignol’s bumhole has a lightning rod jammed in it, too, which deactivates forcefields. With my latest effort, Jim Rossignol’s bumhole has sprouted a little propeller, allowing Jim Rossignol’s bumhole to fly about. John Walker’s angry red Weeto has many of the same properties, and it should surprise no one that Alec Meer’s huge husky third leg is shaped like a ginormous mushroom.

… [visit site to read more]



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