Dienstag, 18. August 2020

Spiritfarer review

A screenshot from Spiritfarer showing a small woman and a cream coloured cat sitting in a hand paddled boat. At the other end is a confident-looking lion, who is deep, dark purple in colour. He is saying 'the ones who love you never really leave you, you know.'

Spiritfarer

is about death. You play as Stella, whose job is to take dying spirits through the Everdoor to their final death, when they’re ready. Except, I think it is actually about kindness. Helping a spirit become ready to go involves cooking for them, hugging them, and building them a home on your enormous houseboat. And for that you must care for sheep, play music to plants to help them grow, mine for coal and learn to smelt silver.

It is a cosy management game where you spend most of your time harvesting things to make other things. Like Stardew Valley, but where your thousand acts of labour are done entirely for, on the face of it, nothing. Or at least not for your own material gain. It’s all given away. It is excellent.

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