Based on its intensely confusing demo, I’ve concluded that I really like everything about Ostranauts, except for actually playing it. Admittedly that’s a fairly significant obstacle, and it seems I’m not the only person facing it. But it also seems developers Blue Bottle Games are acutely aware of where the pain is coming from, and it looks like they’re holding off on launching into early access until it’s been alleviated a bit. I hope it goes well for them. Because beneath a UI that makes even the simplest task so onerous that it’s not worth bothering with, this is a rich, fiercely imaginative simulation that I’m desperate to fall in love with.
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