I really haven’t given Caves Of Qud a fair chance. It’s a bizarre roguelike, an open-world exploration RPG, and a sort of sandboxy world simulation. A big reason I haven’t given it the time it deserves is because there’s so much to it that I fear I’d never come out again.
Fortunately, on Saturday its developers Freehold Games released its “biggest update ever”, the Tomb Of The Eaters. It’s a good opportunity to demonstrate how huge, detailed, and wonderfully strange it is.
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