There are many reasons you should be playing Hardspace: Shipbreaker. It is full of so many details that my idle thought of “I wonder if I could write five things about it” became a list of a dozen within ten minutes.
The basic idea is that you fly around disused spaceships and gradually cut them apart for scrap and salvage, in a full 3D simulation complete with deadly hazards, time and money pressure, and a soothing space banjo soundtrack. It is lovely. And after playing it regularly for over a week, I’ve found some less obvious reasons why it has made a home in my heart. It’s the details, mostly. But what details.
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