Montag, 8. Juni 2020

I like that Destiny 2's first live event was slow, but I wish Bungie communicated this better

On Saturday, Destiny 2 held its first live in-game event, inviting players to witness the destruction of a vast spaceship on a collision course with Earth. Perched on the gantries and rooftops of the Tower, we watched the ship looming large in the sky and… waited. What many expected to be a few minutes of fireworks turned out to be 90 minutes of watching projectiles move almost imperceptibly slowly. I genuinely liked the big, sci-fi slowness of it all – even if I did miss part of the climax because I’d walked away to do household chores.

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