After a year of speculation, I’ve finally had a chance to play Humankind, Amplitude Studios’ much-anticipated competitor to the Civilization series, and while I only got to play through the very first era of the game on a single map, I can say for sure we’ve definitely got a contender here. I’m hesitant to say how strong a contender until I’ve seen more of the game, since I think Humankind’s brand of satisfaction is going to lean heavily on the way the outcomes of your decisions stack across thousands of simulated years. But the fact that I could see, even in the early game, how the calls I made might have ramifications for centuries to come, was a promising sign.
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