When I first tried playing the demo for Soulash, an upcoming roguelike by Wizards Of The Code, I thought the controls were broken. I’d hit the key to move up, and my character would hop to the side. Turns out I’m just an idiot, and this is a roguelike where facing matters. WASD controls hop you around, Q and E turn your abstract character, and the mouse handles most else. It adds some smart tactical wrinkles, including hiding from enemies, and a sense of hearing that shows you vague indicators of activity happening out of your field of view. Give it a try for yourself, here on Itch.
from Rock, Paper, Shotgun http://bit.ly/2DO6gpe
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