Donnerstag, 2. Mai 2019

Mordhau devs fix progression, apologise for ongoing server wonkiness

All has not been well with war. From the few hours I’ve played so far, Mordhau might be one of the best multiplayer sword ’em ups since Chivalry – but its Monday release went about as smoothly as a charge under hot pitch. Developers Triternion have apologised for the problems, fixed some issues that stopped XP and gold rewards from being distributed, and made it so you can actually unlock stuff in the Armory now. They also say they’re “looking into ways to compensate players for their troubles”.

The near non-functioning matchmaking queue remains bothersome, and both official and custom servers seem prone to intermittent stuttering.

(more…)



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