Very early on in Monster Hunter World, you’re given the basic version of each of the fourteen different weapons. They all behave in different ways, with some being very slow to wind up to deal blows, and others opting for a more nimble approach. You can generally get a good idea of what they do by experimenting with them in the Training room, found in your quarters in Astera, but this guide will go over each of the weapon types, analyse their various strengths and weaknesses, and where they are best used.
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