Forget Newell’s billions, Plunkbat and whichever indie renaissance is currently happening: the real success story of Steam, over the years, is superficially dour and highly-specific vehicle simulations finding large audiences who have very little interest in steering torque or rim patterns. I have filled these pages with paeans to American Truck Simulator‘s soul-searching road odysseys, to the hypnotic satisfaction of stripping parts in Car Mechanic Simulator 2018, and even to the rhythmic, weirdly cyberpunk otherness of casting lines and gutting trout in Fishing: Barents Sea.
I’d had gentle hope that Bus Simulator 2018 might similarly be more than the sum of its dry, mass transit parts, but actually playing the thing reveals a game working overtime to be charming. This is a bus-driving game that is absolutely delighted to be a bus-driving game, and wants me to feel the same way. And y’know what? I think I do. And it’s all thanks to Mira Tannhauser, the world’s number one fan of being on a bus.
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