Donnerstag, 7. Dezember 2017

New Stellaris expansion doubles down on humans

stellaris-humanoids

I’ll be honest – I’m not totally sure what Paradox are going for with their Humanoid Species Pack for Stellaris, which is released today. The motivation seems to be that humanoids are ‘the most-played phenotype’ in the 4X sci-fi game, and as such they’ve stuck in a whole bunch of human-like species, include cyclopes, orcish types, demonic sorts and bionic-eyed dwarves. I guess this makes playing as something other than straight-up boring humans a little more appealing to straight-up boring humans who always choose to play as straight-up boring humans.

However, what’s confusing me more is references to humanoids finally getting their own unique ship class, ‘inspired by the classics of Western science fiction.’ Is… is that a very careful way of trying to be a bit more Star Warsy or Battlestarry without making any lawyers cross?

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