Mittwoch, 13. Dezember 2017

Interview: Jason Roberts on Gorogoa, brevity and unknowability

We’ve been following the development of mind-bending, reality-warping, picture-based puzzler Gorogoa for five years, since it was first revealed in 2012. It then went on to win an IGF Award in 2014, despite being unfinished. And now, finally, it’s here. And as our review says, it’s magnificent. We spoke to lone developer Jason Roberts about the long development, the process of what to leave out, and how unknowability was woven into the fabric of the game. (more…)



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