It’s notoriously difficult to surprise anyone when playing a first-person shooter in split-screen multiplayer, as they can simply peek at your portion of the screen, so how could a split-screen stealth FPS work? Released yesterday, Chambara attempts this using colours. Levels in the split-screen FPS are mostly stark black or white, see, and so are player characters – so you can hide in plain sight simply by being in front of scenery that’s the same colour as you. With shuriken and with sword, players try to find and murder each other. I quite enjoyed the early version I played a little in 2016, so I’m keen to see how it’s ended up. (more…)
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