Megaton Rainfall‘s goal is to let you feel like a superhero. Originally created with VR in mind, the earliest build I played years back on an Oculus Rift featured what still makes up the core of the game: swooping around via the gift of flight, trying to blow up alien ships while not accidentally levelling the city around you. Released now in flat-o-vision (I’ve no idea why the PC release is non-VR only, after the PSVR release last month), I find a game containing absolutely astonishing ambition, incredible achievements, beyond comprehension scale and awe, and the weirdest sense that you’re not really being allowed to have fun. (more…)
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