I had thought Blizzard were about done with big StarCraft II balance changes, or at least had decided which units should be in the game, but nope! This week they announced a load of changes for all factions in multiplayer, redesigning some units and outright removing one. Blizzard explain, “This time around our general focus is to address underused units and abilities while also trying to reduce sudden game ending moments.” The changes are now live for public testing but won’t launch properly until after the current season ends in November. They’ve got a lot to test and think about. (more…)
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