The video game adaption of Steve Jackson Games’ wargame Ogre [official site], which is about battles between super-powered AI war machines rather than man-eating giants, is coming out on 5 October, developers Auroch Digital have announced.
I haven’t played the tabletop version, but a glance at the rules reference sheet tells me that one player controls a single, immensely powerful Ogre and the other tries to fend it off with armoured hovercraft, big tanks and infantry. The video game version expands that formula with multiple units on both sides taking part in turn-based strategic combat on a hexy battlefield. The Ogres are still as scary, mind (there’s one in the bottom right of the picture above).
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