Mittwoch, 16. August 2017

Playerunknown’s Battlegrounds slowing pace of patching

As mega-hit Battle Royale ’em up Playerunknown’s Battlegrounds [official site] has chugged on through early access, it has mostly kept to its plan to release one big content update every month (one was a week late) and smaller tweaky fixy patches every week. That is changing. Developers Bluehole Studio today announced that they’re easing up on the patch pace a little, no longer sticking to that strict schedule, as they found it was making them rush and could cause problems. This is certainly true. One Plunkbat patch earlier this month brought terrible lag problems, which were quickly fixed but sure sucked. I’m okay with a little more caution. (more…)



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