Lawbreakers [official site], as I wrote yesterday, is an excellent zero-gravity FPS that you should probably play if you like fast-paced action. It’s also a very balanced game, with no one class able to dominate. But that doesn’t mean there isn’t the odd tweak to be made, and developers Boss Key Productions have released the game’s first post-launch patch with welcome nerfs to some classes.
The Harrier’s Convergence ability is their first target. It’s a giant, powerful laser beam that she shoots from her chest and kills you before you have time to react. So, its base damage has now been bumped down from 500 DPS to 400 DPS to “make it easier for coordinated teams to take advantage of Harrier’s vulnerability” (she can’t move very much when she fires it). I approve.
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