A lovely little dog goes down into a deadly dungeon in Fidel Dungeon Rescue [official site], a dungeon-crawling puzzle game released last night. It looks a lovely lean little one, with each level being a one-room grid with monsters, power-ups, and treasure activated by moving onto them. But it’s a puzzle game really, about optimising a route to hit as many monsters and treasures as possible without dying. I’d be playing it now if I didn’t have ugh work. (more…)
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