Just the other day, I was complaining that there aren’t enough games with awesome fluid physics. Imagine, I shouted to a pub full of strangers, imagine if somebody took all the lovely fluid physics from Pixeljunk Shooter and stuffed them into a procedurally generated roguelike.
Well, Olli Harjola the creator of clever clone-wrangler The Swapper must have been in that pub because today he sent along news of Noita [official site], a procedurally generated roguelike in which “every pixel is physically simulated”. It looks absolutely fantastic, as you’ll see below.
from Rock, Paper, Shotgun http://ift.tt/2vBuaPd
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