Tacoma [official site] is a game I’d been avoiding until there was something to play – I loved Fullbright’s first game, Gone Home, and part of that was the sense of discovering the world and story as I played the game in its completed state. I wanted to do the same with Tacoma so was largely avoiding “news”. GDC brought with it a snippet of the space station-set story which I was happy to play, though, as the game feels close enough that this was a teaser I could think on rather than seeing the game in its metaphorical underwear and not being able to forget that.
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