Building games are supposed to be in-depth and serious. We deserve towering cranes, gleaming interplanetary landers and complex networks of conveyor belts, not cutsey fairies, sunbeams and magical fruit. Glittermitten Grove [official site], a wretched and insipid affair, rips the meaning and the strategy out of a noble genre – a cynical cash-in made from what looks like clipart, making a quick buck out of legions of creatively-minded PC gamers who long only to escape from a world that hates and fears them.
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