Overland [official site] is a sorta-turn-based strategy meets sorta-roguelite, and comes from the folks behind the deathless Canabalt, progenitor of the endless runner as we know it. I shouldn’t draw too many comparisons, as that was a long time and several games ago for Adam and Rebekah Saltsman, but it does share a strong sense of style, a refreshingly exposition-free approach to the end of the world and a constant sense of encroaching doom with Canabalt. I’ve been keeping half an eye on it for a while now, intrigued by how it seemed to pair XCOM tactics with a survival theme and creepy rocks-monsters, so I signed right up when its ‘first access’ build appeared on itch.io a few days back.
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