Last week, I visited Volterra, an Italian town that is home to the now-derelict Ospedale Psichiatrico di Volterra, a former psychiatric hospital. Upcoming game The Town of Light [official site] is set in that hospital and its grounds, and I had a chance to explore both the virtual recreation and the actual buildings. I also spoke to the team behind the game and Giampaolo di Piazza, a psychiatrist and Vicepresident of the Italian Society of Phenomenological Psycopatology about the history that informs the game.
This is the story of a game that brushes the tropes of the horror genre aside, and finds its sorrow and terrors in the history of a place and a way of thinking.
from Rock, Paper, Shotgun http://ift.tt/1PYeh79
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