Donnerstag, 3. Dezember 2015

Space Engineers Dev Diary Explains Landing On Planets

Last month, Keen Software House added planets and moons to their Early Access intergalactic sandbox adventure Space Engineers [official site] as “a result of some early access player feedback”. In what Keen’s founder Marek Rosa labels a “game-changing feature”, players can now manipulate the landscape as they see fit – leaving behind a persistent footprint in their wake. In a new developer diary, Rosa explains how he and his team arrived at the decision to add the game’s most ambitious feature yet.

… [visit site to read more]



from Rock, Paper, Shotgun http://ift.tt/1Q33Kg0
via IFTTT

Keine Kommentare:

Kommentar veröffentlichen