I got an email about Round Table’s first game, Deal With The Devil, which they’re developing in partnership with Antimatter Games. According to the press info blast they’re aiming to “bridge the gap between narrative-driven experience and first-person horror”.
There’s mention of the roaring twenties, eldritch horrors, Art Deco glamour and ancient, forbidden places in the press release – things which promise much but until you see them in play you (or at least I) tend to be a little wary. In search of a bit more detail I emailed studio co-founder Rich Barham to ask a few questions, particularly on the subject of protagonist Amelia Woods…
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