Half the fun in Magicka came from trying to do something helpful but accidentally casting a spell that was very unexpected and deeply unhelpful, thanks to its squillion combo spells. It was quite nice when spells went well too, I suppose. Whatever you’re trying to accomplish – there’s always one joker determined to kill everyone – in Magicka 2 [official site] you can now add a few thousand extra spells to your arsenal, as the sequel has brought the Ice and Steam elements and created a new Poison element too. Just imagine all the ways those could combine badly with all your spells.
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