Extended Distance Scaling, Particles Quality, Tessellation, Grass Quality… if you’re trying to squeeze a few extra frames per second out of Grand Theft Auto V [official site], you might be a mite confused by some of the settings in its options. How much of a visual change do they make, how much do they affect performance, and what do some even mean?
Handily, Nvidia have put together a fancy guide explaining what they all do, showing off the visual difference they make through comparison screenshots, and investigating the performance costs.
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