Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be digging into how one MOBA can influence another:
Three lanes, patches of jungle, a bunch of player characters, items and minions, oh – and a base to defend. When you put it in those terms League of Legends and Smite [official site] don’t seem too far apart. But the devil’s in the detail and it’s what you do with that detail that counts. But from watching the first pro season of Smite it felt like a lot had been borrowed, or at least learned from other MOBAs in terms of playstyle– particularly League of Legends. With the second season of Smite well underway I got in touch with Graham ‘Hinduman’ Hadfield – a Smite expert caster with a League of Legends background – to find out how close the two really are and whether Smite is branching out.
On a very basic level how transferable would you say LoL skills are when it comes to Smite?
Transferring across is really quite straightforward – although I’ve not played [League of Legends] in a year so there’s going to be differences in the jungle – but the lane matchups are still pretty much one guy top lane, two guys bottom lane, one guy mid lane and a jungler. that’s pretty much standard. When you get into a Conquest game of Smite [the game’s 5v5 competitive play mode] it’s very similar. You still have your four skills, you still have passives, you still buy items, you still recall back to base, you still push down the lane and take phoenixes to get fire minions like you’d kill inhibitors to get super minions – it’s the same transferable stuff.
Earlier in the year we were talking about whether Smite players were limited by knowledge from League – could they be playing differently but aren’t simply because it wasn’t done in League? And are you seeing little things from League still bleeding through?
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